Vungle is partnering with ironSource as a bidder in Ironsource LevelPlay In-App Bidding.
Before You Begin
To participate in Vungle App Bidding, you must integrate:
- ironSource SDK
- Vungle SDK v6.8.1 or higher
Step 1. Begin by A/B Testing with ironSource
We recommend that you leverage the ironSource A/B testing functionality when joining Vungle App Bidding with ironSource. Use A/B testing to compare waterfall and app bidding performance to make the best choices for your monetization. Refer to the A/B Testing article to learn more.
Step 2. Set Up Vungle Bidding in the ironSource Dashboard
Always refer to IronSource LevelPlay In-App Bidding documentation for publisher integration and guidelines.
- Make sure you have already added Vungle as a network in ironSource mediation.
- In the ironSource dashboard, locate your app and the ad unit(s) for which you want to enable app bidding.
- Under Bidding, click Setup, and enter your Vungle Placement Reference ID and Vungle Application ID.
Step 3. Set Up App Bidding in the Vungle Dashboard
These instructions assume that you already have a Vungle app and placements created.
- Log into the Vungle Publisher Dashboard and create new placements for app bidding. Do not use existing placements for app bidding. Set up one placement per supported ad format; for example, set one placement for interstitial and one for rewarded video. Note: The Vungle banner and MREC ad formats will be supported for Advanced Bidding in the first half of 2021.
- Tell your Account Manager which placement(s) you want to use for app bidding.
Step 3. Integrate ironSource Mediation with the Vungle SDK
Access ironSource documentation by signing in with your ironSource account, and follow the instructions to integrate Vungle with ironSource Mediation: